Release v1.2
UnDUNE II » Devlog
This v1.2 release is a maintenance update, which includes several bugfixes (inc. silly typos!) + tweaks.
Performance is hopefully a bit better on last level (at least as best I can make it for now).
What's New
- Build limits for Units & Buildings (based on total count each type) to help performance & strategy
Changes
- Increased repair costs - was almost free (Thx Tim)
- Lowered credit SFX vol (Thx Tim)
- Performance optimisations
Fixes
- Crash when unable to auto-deploy unit near building (Thx Quang)
- "Harkonnen" typos in mission info (Thx Tim!)
- Siege/Rocket Tank details info swapped (Thx Tim + Maxwel)
- House of IX level requirement > Lvl 7 (Thx Tim)
- Heavy Vehicle Factory > req. Light Vehicle Factory (Thx Tim)
- Map edge bounds for units (Thx Tim)
- Buildings not updating/destroying (Thx Krystian + Quang)
- Pathfinding tweaks - hopefully better when under load (Thx spoike).
Please let me know if you have any issues. 🤓
Files
web.zip Play in browser
Feb 02, 2022
UnDUNE2_linux.zip 816 kB
Feb 02, 2022
UnDUNE2_osx.zip 3.3 MB
Feb 02, 2022
UnDUNE2_raspi.zip 2.1 MB
Feb 02, 2022
UnDUNE2_windows.zip 1 MB
Feb 02, 2022
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UnDUNE II
A demake of "Dune 2" - in PICO-8
More posts
- Release v1.4 - BIG Update!Mar 27, 2022
- Release v1.3 - HUGE Update!Feb 18, 2022
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