SLIDERZ πŸŸ₯πŸ’¨

My 10th #TweetTweetJam entry is:  SLIDERZ
An attempt to create a challenging puzzle game in just 500 chars, NO art assets!

OBJECTIVE

The infinite multiverse is full of holes πŸ•³οΈ
Your mission is to slide as many missing pieces into place as you can! 🧩

CONTROLS

  • [X]  = Hold to build up power, then release to slide piece into the hole

FEATURES

  • 🎲 Endless (Consistent) Levels
  • ️🎞️ 60 FPS Gameplay
  • 🌈 Multi-Coloured Levels
  • πŸŽ₯ Smooth & seamless level transitions
  • ️♻️ Auto-Restart on Fail

TIPS

  • Each level passed gets you an extra life (max 3) - use them wisely!
  • Fitting the block into the hole doesn't need to be exact, it can be a bit forgiving.

ACKNOWLEDGEMENTS

SOURCE CODE (500 chars)

_set_fps(60)n=9β–ˆ=1β™₯=3i=-76d=rectfill::e::e=4f=52o=0h=0πŸ…ΎοΈ=camera::n::cls(β–ˆ)πŸ…ΎοΈ(0,i)srand(β–ˆ)if n do n-=.2if n>9do f+=.15*(61-f)elseif n>0do if(i==0)i=-76β–ˆ+=1β™₯=mid(β™₯+1,3)goto e
d(0,-76,β–€,-17,β–ˆ-1)i+=.1*(0-i)end if(n<0)i=0n=s
end if(btn(❎)and e<5)o+=.125else if(o>0)h=o o=0
e+=h if e>8and not n and h<.2do if abs(e-l)<5do h=0e=l n=20else β™₯-=1if(β™₯<1)run()
goto e end end h*=.92d(0,60,β–€,β–€,β–ˆ+1)l=rnd(93)+20d(l,60,l+7,67,β–ˆ)d(e+7,f+4,e+7+o*2,f+4,β–ˆ+2)d(e,f,e+7,f+7,β–ˆ+1)πŸ…ΎοΈ()?"\n l:"..β–ˆ.." ΒΉ"..β™₯.."β™₯",β–ˆ+2
flip()goto n
  • Link to fully-commented original source code with detailed explanation
Published 10 days ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorPaul Nicholas (Liquidream)
GenrePuzzle
Made withPICO-8
TagsPICO-8, tweettweetjam

Download

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Click download now to get access to the following files:

sliderz_windows.zip 980 kB
sliderz_osx.zip 7.3 MB
sliderz_linux.zip 741 kB
sliderz_raspi.zip 2.1 MB

Comments

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(+1)

Excellent concept!

Thanks a lot 😊

(+1)

fun! the backgrounds and animations are soo slick. I got 17

Thanks a lot, Pancelor 😊 (+good score!)

(+1)

Fiendishly addictive for 500 characters. Well done! I got to 21 before losing on one of the longer ones which are quite hard to get just right.

Thanks, Nate 😊
Yeah, once I found myself getting hooked play-testing the initial concept, I figured I was onto something.
Pretty sure 21 is my current best also, nice one!
(sadly, I had to remove the "High score" feature, as ran out of space)
Thx again for playing πŸ‘