
SLIDERZ (TTJ)
SLIDERZ π₯π¨
My 10th #TweetTweetJam entry is: SLIDERZ
An attempt to create a challenging puzzle game in just 500 chars, NO art assets!
OBJECTIVE
The infinite multiverse is full of holes π³οΈ
Your mission is to slide as many missing pieces into place as you can! π§©
CONTROLS
- [X] = Hold to build up power, then release to slide piece into the hole
FEATURES
- π² Endless (Consistent) Levels
- οΈποΈ 60 FPS Gameplay
- π Multi-Coloured Levels
- π₯ Smooth & seamless level transitions
- οΈβ»οΈ Auto-Restart on Fail
TIPS
- Each level passed gets you an extra life (max 3) - use them wisely!
- Fitting the block into the hole doesn't need to be exact, it can be a bit forgiving.
ACKNOWLEDGEMENTS
- Shrinko8 by thisismypassword - for shrinking code/removing comments
SOURCE CODE (500 chars)
_set_fps(60)n=9β=1β₯=3i=-76d=rectfill::e::e=4f=52o=0h=0π ΎοΈ=camera::n::cls(β)π ΎοΈ(0,i)srand(β)if n do n-=.2if n>9do f+=.15*(61-f)elseif n>0do if(i==0)i=-76β+=1β₯=mid(β₯+1,3)goto e d(0,-76,β€,-17,β-1)i+=.1*(0-i)end if(n<0)i=0n=s end if(btn(β)and e<5)o+=.125else if(o>0)h=o o=0 e+=h if e>8and not n and h<.2do if abs(e-l)<5do h=0e=l n=20else β₯-=1if(β₯<1)run() goto e end end h*=.92d(0,60,β€,β€,β+1)l=rnd(93)+20d(l,60,l+7,67,β)d(e+7,f+4,e+7+o*2,f+4,β+2)d(e,f,e+7,f+7,β+1)π ΎοΈ()?"\n l:"..β.." ΒΉ"..β₯.."β₯",β+2 flip()goto n
- Link to fully-commented original source code with detailed explanation
Published | 10 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Paul Nicholas (Liquidream) |
Genre | Puzzle |
Made with | PICO-8 |
Tags | PICO-8, tweettweetjam |
Download
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Click download now to get access to the following files:
sliderz_windows.zip 980 kB
sliderz_osx.zip 7.3 MB
sliderz_linux.zip 741 kB
sliderz_raspi.zip 2.1 MB
Comments
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Excellent concept!
Thanks a lot π
fun! the backgrounds and animations are soo slick. I got 17
Thanks a lot, Pancelor π (+good score!)
Fiendishly addictive for 500 characters. Well done! I got to 21 before losing on one of the longer ones which are quite hard to get just right.
Thanks, Nate π
Yeah, once I found myself getting hooked play-testing the initial concept, I figured I was onto something.
Pretty sure 21 is my current best also, nice one!
(sadly, I had to remove the "High score" feature, as ran out of space)
Thx again for playing π