ABOUT

Your mission is to hit your opponent with the exploding banana by varying the angle and power of your throw, taking into account wind speed*, gravity, and the city skyline.

GORILLAS.1K was an attempt to demake the classic QBASIC game GORILLA.BAS, using only 1,024 compressed bytes of code, for #Pico1k Jam 2024.

*(Alas, I ran out of code space to implement wind - instead u got fancy animations!)

FEATURES

  • ๏ธ๐Ÿ‘ฅ 2-Player Gameplay
  • ๐Ÿ•น๏ธ Endless Levels
  • ๐ŸŒš Moon Collision
  • ๐Ÿ’ฏ Scoring
  • ๐Ÿ”ผ Simplified Controls *(Compared to orig)

CONTROLS

โ—€๏ธ/โ–ถ๏ธIncrease/Decrease Angle
๐Ÿ”ผ/๐Ÿ”ฝIncrease/Decrease Speed
X
Fire Banana ๐ŸŒ

REFERENCES/LINKS

SOURCE CODE (1024 Compressed Bytes)*

*(Before "safe" minification with Shrinko8)

Link to original source code (before "safe" minification with Shrinko8).

Published 3 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorPaul Nicholas (Liquidream)
GenreSimulation
Tagsartillery, Demake, gorillas, pico1k, picotron, qbasic

Download

Download NowName your own price

Click download now to get access to the following files:

gorillas.p64.rom (1KB compressed tiny rom) 1 kB

Comments

Log in with itch.io to leave a comment.

Bananas can fly through the gorillas...

Alas, while I made the update code twice the rate (60fps) of the draw code (30fps), it can still "miss" detecting the gorilla. ๐Ÿ˜‡
If I had more space left (of the 1KB code!), I prob would've gone with a distance check, but I liked the idea (+potential pixel-perfect precision/fairness) of doing checking on screen colour.
My only suggestion when that happens would be to try to tweak the power/angle *fractionally* and hopefully it'll make contact ๐Ÿ˜‰

(+1)

Qbasic Gorillas was the first video game I ever played. Thank you for making this.